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Old 07-24-2015, 10:31 AM   #11
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Default Re: Webkinz Food Boosts

View Post Originally Posted by Boper911
Do we all have access to edit this? I can do it later. Not sure if feeding affects energy or happiness, though.
Yes, my sandbox is open for editing by all, and I would appreciate the help. However, I recommend against doing so now, since this change in boosts was totally unannounced and may not be permanent.

Feeding does affect energy and happiness, but just putting your pet to bed will raise up both to 100, so I don't think many players will be feeding their pets to boost those meters. I am unsure of what the scope of the post-X boosts pages should be -- should it focus on cost per hunger boost, or cost per boost?

View Post Originally Posted by RajahDT4
Do you know if the veggies that you harvest from your garden give the same boost?
They don't -- some are higher, some are lower. All the boosts that Boper911 provided are only valid for the wShop food.
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Old 07-24-2015, 11:37 AM   #12
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Default Re: Webkinz Food Boosts

Wow thanks, I'll definitely be stocking up on pumpkins! I wonder how the recipes boost hunger now. So far none of the ones I've had went over 40 points, so pumpkins are probably the best value still!
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Old 07-24-2015, 02:21 PM   #13
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Default Re: Webkinz Food Boosts

View Post Originally Posted by RajahDT4
Do you know if the veggies that you harvest from your garden give the same boost?
I can definitely try to test those too. I don't usually do a garden, so it's not a consistent food source for my pets.
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Old 07-24-2015, 05:13 PM   #14
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Default Re: Webkinz Food Boosts

View Post Originally Posted by gifted9
Thanks very much for compiling the data, Boper911.


I copied the old table to my sandbox page and have been filling it out with updated values: User:Gifted9 - Webkinz Insider Wiki

It has the data from the old post-X boosts, though... sigh. Anyone is free to edit this if they wish, but since I don't know what Ganz' next move is going to be, I'm leaving it until they post officially that they're done tweaking the boosts.
Thank you for working on an updated table What should be done with the old one? Perhaps the page can be changed to "Old Boost Values - Category Name" and then make a note somewhere before the table saying this table only applies to the boost values before the update. Or, to prevent confusion, should the tables just be entirely edited (since you can view previous versions of the table anyways)
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Old 07-24-2015, 07:57 PM   #15
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Default Re: Webkinz Food Boosts

To update...
Farm Fresh Pumpkin is 30
Farm Fresh Watermelon is 36
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Old 07-24-2015, 08:26 PM   #16
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Default Re: Webkinz Food Boosts

View Post Originally Posted by R3dRulez
Thank you for working on an updated table What should be done with the old one? Perhaps the page can be changed to "Old Boost Values - Category Name" and then make a note somewhere before the table saying this table only applies to the boost values before the update. Or, to prevent confusion, should the tables just be entirely edited (since you can view previous versions of the table anyways)
I posted on the old boosts thread in Recipes and monkeecj responded here.

I'd be ok with just recreating all three pages that are already here, filling in the new values while retaining format, then "archiving" the pre-X pages just by making a note in the title that they were no longer valid. One exception, however -- perhaps if there's the time, there could be another column for cost per hunger boost, since I think that's really everyone's main concern. We could even eliminate the cost per boost column as a whole.
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Old 07-24-2015, 10:25 PM   #17
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Default Re: Webkinz Food Boosts

View Post Originally Posted by gifted9
I posted on the old boosts thread in Recipes and monkeecj responded here.

I'd be ok with just recreating all three pages that are already here, filling in the new values while retaining format, then "archiving" the pre-X pages just by making a note in the title that they were no longer valid. One exception, however -- perhaps if there's the time, there could be another column for cost per hunger boost, since I think that's really everyone's main concern. We could even eliminate the cost per boost column as a whole.
That seems like a good idea. Replacing the cost per boost with cost per hunger boost also sounds great. Any values we don't have can just have an X until they are determined.

If it turns out the increase in the hunger bar does change sometimes for the same food, we can just list the range. (And I guess the Cost Per Hunger Boost would also feature a range)

Last edited by R3dRulez; 07-24-2015 at 10:27 PM..
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Old 07-25-2015, 05:36 PM   #18
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Default Re: Webkinz Food Boosts

View Post Originally Posted by R3dRulez
That seems like a good idea. Replacing the cost per boost with cost per hunger boost also sounds great. Any values we don't have can just have an X until they are determined.

If it turns out the increase in the hunger bar does change sometimes for the same food, we can just list the range. (And I guess the Cost Per Hunger Boost would also feature a range)
I've only experiences a +/- 1 or 2 range in SOME foods.
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Old 08-02-2015, 11:12 PM   #19
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Default Re: Webkinz Food Boosts

View Post Originally Posted by gifted9
I'd be ok with just recreating all three pages that are already here, filling in the new values while retaining format, then "archiving" the pre-X pages just by making a note in the title that they were no longer valid.
I added "(old)" to the title of all the current boost pages and added a note to the top of each.

I don't think it's necessary to have the current boost values on my sandbox page. I'll create a new page for all 3.

View Post Originally Posted by R3dRulez
If it turns out the increase in the hunger bar does change sometimes for the same food, we can just list the range. (And I guess the Cost Per Hunger Boost would also feature a range)
View Post Originally Posted by Boper911
I've only experiences a +/- 1 or 2 range in SOME foods.
I've never had this happen, only as what I've assumed was a trivial glitch: for example, feeding 2 pumpkins in a row, one boosted 39, the other boosted 41.

I find that the values tend to mess up the most when I feed while they're sleeping.
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Old 08-03-2015, 01:25 PM   #20
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Default Re: Webkinz Food Boosts

seems the values are changing. WWX is still making many changes.

I started out picking out certain foods, now I just pick the first wshop food so I don't have to scroll and look for foods.

also my pets seem to like gak, blech, gunk and crème de rein. some times I get a heart point with these items. LOL

is there a boost amount for these. LOL weird. my pets really like these off foods.
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