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Re: We need your help -- Let's work on some new sprites!
Good afternoon everyone!
I was just rereading Justin's first post and I noticed this new post he added at the bottom of the first post:
Wooooah! 3000 posts to read!!! I'll be busy today! I've added a few, but I've had to eliminate SO many good ones because the pixel size is off. Remember, if the "canvas" is 34x34, but the sprite itself, once you cut out the blank space is only 29x34 (or whatever), it doesn't qualify. Keep working on them and double-check the size on any sprites you've made and re-post!
So with this in mind please remember to keep your sprites in the correct dimensions. I myself forgot this and will have to resubmit my little caterpillar who is now a little chubbier but I don't yet know how else to modify him so here he is:
I also have a question for Justin if he has the time to read this. I also have other sprites that start off with a smaller dimension but as they are animated their dimensions increase. For exmaple my Chameleon is at 1 x 1 dimension when I just click over his file but when I click on it to play it he shows up as 33 x 32. Do I need to do something to the first frame to make him 33 x 32 at all times? I hope you understand what I mean. Thanks for your help!
Here is my chameleon again to illustrate my point:
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