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Old 05-03-2010, 05:33 PM   #111
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Default Re: Kinzville Mover Job Time Change

View Post Originally Posted by dragonbird
I agree, to a point, whereas I see the need for difficulty, and wonderful life lessons can be taught, practice makes perfect and what not, but the problem is-this job is practically impossible at the time limits now..I truly, and a puzzle person-and I ace the post sorter job almost every time (maybe I fail 1 out of every 20 attempts).

I'm not complaining for complaint's sake, I truly think it is way too difficult the way it is-it really was hard the way it was before, I only beat it about half the times on level three previously, however I cannot even get beyond level two at this crazy time...

I've always thought that webkinz is a great place for kids to learn that valuable lesson you mention, if you work at something you will be rewarded...but it's a little too tough to learn that lesson if you work and work and it is practically impossible to accomplish anything...
I agree with Dragonbird. I am also good at puzzles and will no longer do the Kinzville Mover job; I have returned to doing the Kinzpost Sorter job. I have not even failed that job once since I switched back to it. I preferred the Mover job over the Sorter job because it was more enjoyable; until they drastically limited the time to do the puzzles. My only fear now is that they will also shorten the time to do the Kinzpost Sorter job.

Maybe if they made it a 4 x 5 truck instead of a 5 x 5 truck, then the time limits would be okay??

I wonder what stats Ganz is looking for? A 50% failure rate? A 60% failure rate? At the present time limits I was at a 100% failure rate for the hardest puzzles. That is why I had to stop doing them. I didn't get any of the "easy" ones and it is way too frustrating when I can do another job and actually make kinzcash.
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Old 05-07-2010, 08:39 AM   #112
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Default Re: Kinzville Mover Job Time Change

Miracle of miracles, I actually completed level three-it was a fluke, but I did rejoice! But then I failed and failed and failed my way back down to level two on all three accounts...I'm still taking one for the team, in the hopes that they see that level three is practically impossible with these times...
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Old 05-07-2010, 11:22 AM   #113
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Default Re: Kinzville Mover Job Time Change

View Post Originally Posted by dragonbird
Miracle of miracles, I actually completed level three-it was a fluke, but I did rejoice! But then I failed and failed and failed my way back down to level two on all three accounts...I'm still taking one for the team, in the hopes that they see that level three is practically impossible with these times...
Congrats on your success!! Sorry it didn't last.

LET'S DO THE MATH:
For the hardest level, (as an approximation) 6 pieces = 6*5*4*3*2*1 = 720 different ways to orient the pieces in order to solve the the puzzle. Some of those ways can be disregarded because of the shape of the pieces, but on some puzzles some of them can't. If you get a puzzle that has 1 straight piece that is 5 blocks long, then after placing that piece down, you are left with 5 more pieces; 5*4*3*2*1 = 120 different ways to orient the pieces in order to solve the puzzle (maybe less depending on the shape of the pieces). This makes the puzzle so much easier than if you didn't get that long piece!

I still don't see a way for all of the hardest puzzles to be solved in 60 seconds!
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Old 05-07-2010, 11:32 AM   #114
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Default Re: Kinzville Mover Job Time Change

View Post Originally Posted by dragonbird
Miracle of miracles, I actually completed level three-it was a fluke, but I did rejoice! But then I failed and failed and failed my way back down to level two on all three accounts...I'm still taking one for the team, in the hopes that they see that level three is practically impossible with these times...
Congrats on the short success. Since going back to level 1 on it, I have stopped doing it on most accounts. I need the KinzCash. The buying of the rares drained my account and I need to replenish it since the Persian theme is so expensive. Thanks for taking one for the team.
On the one account that I try, I go between level 1 and level 2 and then back to 1
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Old 05-07-2010, 11:35 AM   #115
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Default Re: Kinzville Mover Job Time Change

So sad - it was great to have a fun job to do - and my kids would have actually learned something from these puzzles.

Wouldn't it be great if Ganz had 3 different moving jobs - apprentice - with very long time limit, mover (the way it was) and professional (equivalent to the current).

I'd rather stick with a lower payout but still get to do the job - just because I really was having fun with it until the chorus of "Looks like this job is too hard...." got on my nerves.

I was even starting to do KA again on all my accounts until I realized that there was no way I'd ever be able to even stick in level 2 much less get to 3.

My kids gave up on the job after a few tries - it's just too hard.

Ganz: you do make me wonder sometimes...
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Old 05-07-2010, 11:37 AM   #116
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Default Re: Kinzville Mover Job Time Change

View Post Originally Posted by COWS4YOU
Congrats on the short success. Since going back to level 1 on it, I have stopped doing it on most accounts. I need the KinzCash. The buying of the rares drained my account and I need to replenish it since the Persian theme is so expensive. Thanks for taking one for the team.
On the one account that I try, I go between level 1 and level 2 and then back to 1
I hear you on the lack of funds...My Euro is down to 4,300 KC (after passing up the lovely sofa too ) It's REALLY hard to click that mover job every time I have that low money staring at me...I too, keep fluctuating between levels...I seem to have gotten a rythm for level 2 finally, but I was bouncing back and forth between 1 and 2 like you...

My taking one for the team is partly selfish I do love that job, and am praying they switch it back-it is my favorite one, just not with the new times! Good luck on your quest for those pricey persians!
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Old 05-09-2010, 03:15 PM   #117
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Default Re: Kinzville Mover Job Time Change

I am boycotting the mover game. I am good at puzzles and can not complete this job even at an easy level with the new time limits. I would like my children to do this because I think it will help math and spatial skills, but if I can't do it then they certainly can not. The worse part is that since this game came out. Post sorter isn't offered nearly as often. I try to do 3 games a day, now there have been certain days where I can't do any because post sorter isn't offered at a time when I am available.
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Old 05-10-2010, 05:09 PM   #118
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Default Re: Kinzville Mover Job Time Change

I've actually succeeded on level 3 four times...but yet again, I'm back down to level 2 on two accounts and level one on another...

I'm kind of disappointed that there hasn't been any more word about the possibility of them changing up the programming again...I'm almost thinking taking one for the team is getting more and more pointless...DD is definately upset that she can't do this job at all-she had really really liked it (and was so proud that she had enough academy to qualify)... poor kid!
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Old 05-11-2010, 10:58 AM   #119
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Default Re: Kinzville Mover Job Time Change

Dear Webberlily,
I appreciate your response. After the times were most recently altered, the job remained very difficult, but I would say NOT impossible. My children (7 & 9) can only beat the first truck on level three, but they can sometimes beat level two on their own. My husband & I can beat level three, but not always. We occasionally lose, sometimes being bumped back to level two (once or twice), but we've also gotten to 3 (+5), so it is possible. Neither of us have advanced degrees & I understand Ganz wanting the green jobs to be very difficult. If they were an "automatic win", what lesson would we learn? More importantly, as you pointed out, what would we be teaching our children? The higher paying jobs in life require more time, training and skill (doctors, lawyers, engineers). This can and should be reflected in WW, when possible.
Thank you for a thoughtful, balanced response.

Respectfully,
MamaKinz



View Post Originally Posted by Webberlily
I love the mover job, and it is hard. But it's supposed to be on a par with the Kinzpost Sorter job which is quite difficult (for me) at level 3. So I'm fine with the shorter time. 30 seconds is not quite enough, but 40 is better and I'm sure that GANZ will adjust it again, depending on results.

There are jobs at three different levels of difficulty, for the varying abilities of children and adults. Obviously Kinzpost Sorter and Kinzville Mover have to be much harder than the newspaper delivery and other easy jobs.

The child who fails at this job, but persists and practices until he gets better and better, is learning a much more valuable lesson than the child who only plays the easiest games and wins all the time without effort.
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Old 05-11-2010, 10:42 PM   #120
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Default Re: Kinzville Mover Job Time Change

What has helped me suceed at this game, is choose a corner piece, then find what will fit next. I suceed, maybe 75% of the time, & am improving. It's a nice break from kp sorter
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