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Hoovedkinz and katiepotatie: I think the same thing is true of all internet games. As soon as a company gets "too big for its britches" by having too many customers, it starts to mess around with the consumers. Coming out with new toys for a week or two and then retiring them, pulling them off retirement erratically, generating lots of new games without fixing old bugs...every internet game that also sells toys does it at some point. The question to weigh is whether you like the game enough to want to weather the errors and whether the company is responsive enough to your concerns to want to continue being its customer.
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