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Go Back   Webkinz Insider Forum > Inside Webkinz World > Gamez in Webkinz World > Smoothie Moves
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Old 08-20-2008, 12:51 PM   #1
xoxobebe07
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Default Smoothie Moves Guide

Smoothie Moves Gamers Guide
no trophy

First off, this game represents many older games such as Zuma. The object of the game is to form groups of "foods" of the same color. You do this by clicking the mouse button. The color that you are shooting appears in the front of the kitten's car.


*the color "food" that appears next (to shoot) is represented by the color of the tail lights on the back of the kitten's car.

Click the image to open in full size.



This picture shows:


1. a combo set up. In order to make this combo happen, you must shoot anywhere in the circled blue to clear it. Then then orange will come together and clear themselves.


2. If you get a bonus, that is where it will show up (circled on right side)


3. The tail lights of the car is where the next color ball to shoot is


4. what looks similar to a silver plate is the end. If any of your balls touch that its a life over.

*There are three power ups.


Click the image to open in full size.


The first one has what looks like a blue toaster in the middle of it. This makes the food ball that is closest to the end of the "ramp" move backwards. If it is attached to the rest of the line, those balls will be pushed back as well

Click the image to open in full size.


The second one has what appears to be a red clock in the middle of it. This causes the balls to stop moving and balls to stop being added to line. this goes on for about 3-5 seconds.



-note: the clock that counts down (to proceed to next level) does not continue, it stops as well


Click the image to open in full size.


The third power up has a green person looking thing in the middle. What it does is slows down the movement and addition of the balls. This also goes on for about 3-5 seconds.


Combos:


You get bonuses by making combos. To make a small sundae of soda, you need to have one combo. To make a combo, you clear one group lets say white. then if the balls on either side are the same color let's say blue then the blue one come together. If the blues make a group of three or more, you made a combo. if this happens 2 times in a series (without shooting another ball), you get a large. if you do it 3 or more times in a series then you get a super.If you get a super combo then a kinzcoin will appear on the screen. If you shoot a ball you win one extra kinzcash.





The bonuses will be shown at the end of each level.The super bonus increases by 50 points each level.



Refer to post #37(link) for info on super-combos



Refer to post #75(link) for how to set up the colors for super-combos (thanks to amrich)



Helpful Hint:



- if you have a colored ball that you are not ready to use you can shoot it off to the side where there are no balls. Unlike zuma, there is no point bonus from shooting balls between balls that are not connected or openings.



How to get to the next level:


Click the image to open in full size.


- there is a timer along the top of the screen that counts down. It is not actually counting by seconds but how many balls are released. You need to continue to clear groups of balls while this timer is going. When this timer gets to 0, no more balls with proceed to push the line forward. Once you clear the remainder of the balls on the screen, you proceed to the next level.



Colors of the balls or "food":



-Level 1: there are 3 colors, purple orange and blue


-Level 2 and 3: there are 4 colors, puruple orange blue and white


-level 4 and 5: there are 5 colors, purple, orange, blue, white and, red



-level 6, 7, 8, and 9: there are 6 colors purple, orange, blue, white, red, and green




Tips on passing the levels:


On levels 1-3 there are not very many different balls. You can take your time to clear the balls. It is a a good idea to focus on making combos because they are harder and harder to make as the levels go up.





Once you get to levels 4 and 5 it is important to move a little quicker. You need to try to keep a constant rate. Not to fast that you will mess up. The balls are coming a little faster. Try to still make as many combos as you can.




Level 6 and 7 is where the difficulty level is stepped up. It is less common that 2 of the same colors balls are together. just be careful to shoot the balls where you want and you should be just fine.




Level 8 and 9 + is where the game is not just hard, but also very difficult. These levels you need to go fast! One tip I have found to help is if you have a long row of colors and lets say a blue with a yellow on one side and a green on the other side and down the row you have a purple then 2 blues in the middle and a red on the outside, (YellowBlueGreen---------purplebluebluered) it always helps to shoot the double. Eventually the single blue will come together with another blue ball. The timer is also very long: about 2 minutes. You need to keep a consistent fast pace in order to keep the balls from backing up on you resulting in loosing a life.




Get it? haha. feel free to PM if you have questions or post on here!



Levels:



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(forgot to capture level 8 )


Click the image to open in full size.


Last edited by xoxoflower07; 02-26-2010 at 06:07 PM.. Reason: update
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Old 08-20-2008, 01:15 PM   #2
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Default Re: Smoothie moves guide (under construction)-pictures will come

I like your explanation of the combo's. I did not understand it until now.
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Old 08-20-2008, 01:18 PM   #3
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Default Re: Smoothie moves guide (under construction)-pictures will come

i dont have that game in my arcade yet
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Old 08-20-2008, 01:20 PM   #4
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Default Re: Smoothie moves guide (under construction)-pictures will come

I LOVE Zuma, so it's fun to see a game in WW that is similar. Yea!
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Old 08-20-2008, 01:24 PM   #5
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Default Re: Smoothie moves guide (under construction)-pictures will come

Thanks so much for posting this, I'm sure the other members will make this useful, too!
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Old 08-20-2008, 01:25 PM   #6
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Default Re: Smoothie moves guide (under construction)-pictures will come

thanks guys!
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Old 08-20-2008, 01:43 PM   #7
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Default Re: Smoothie moves guide (under construction)-pictures will come

ohh thanks!!
been driving me nuts trying to get a super combo
and that egg green guy looking thing i thought was some sort of timer thingy
but i keep shooting him off lol

addictive game!!
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Old 08-20-2008, 04:00 PM   #8
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Default Re: Smoothie moves guide (under construction)-pictures will come

I absolutely LOVE this new game. But I'm still trying to figure out strategy for making the most big combos without having my food fall off. It's hard at the higher levels, but fun!

---------- bjkinzluvr added 14 Minutes and 48 Seconds later ----------

I just made it all the way to level 7 and ended up with 77 KC. I thought that was pretty good, but I'm hoping to do better. I love it!

Last edited by bjkinzluvr; 08-20-2008 at 04:00 PM.. Reason: Automerged Doublepost
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Old 08-20-2008, 08:00 PM   #9
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Default Re: Smoothie moves guide (under construction)-pictures will come

Thanks for explaining the different power-ups! I just figured out the thing with the tail-lights myself. Also, if you get a super combo, a coin will appear off to the side that you can shoot. Remember, you can sometimes discard unwanted colors by shooting them off to the side.
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Old 08-20-2008, 10:40 PM   #10
xoxobebe07
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Default Re: Smoothie moves guide (under construction)-pictures will come

bumpity bump new info!

---------- xoxoflower07 added 0 Minutes and 24 Seconds later ----------

View Post Originally Posted by Amneris
Thanks for explaining the different power-ups! I just figured out the thing with the tail-lights myself. Also, if you get a super combo, a coin will appear off to the side that you can shoot. Remember, you can sometimes discard unwanted colors by shooting them off to the side.
thanks!

i will add actually just did1

---------- xoxoflower07 added 71 Minutes and 28 Seconds later ----------

any thoughts or suggetions?

Last edited by xoxoflower07; 08-20-2008 at 10:40 PM.. Reason: Automerged Doublepost
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good guide, smoothie moves


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